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Curated YouTube tutorials with chapter markers and key takeaways
#1
Metahuman Animator to Maya
by
JSFILMZ
UE→Maya pipeline
facial transfer
mocap helmet
#2
MetaHuman (Advanced Skeleton)
by
AdvancedSkeleton
Body rigging
Offset Parent Matrix
mocap export
#3
MetaHuman Secrets Exposed
by
JonCG
ZWrap
DNA conversion
Substance Painter
9 Chapter Markers
0:36
Creating Project
1:03
Create Meta-Human
1:21
Maya Extract Tool
2:27
ZWrapping
3:09
DNA Conversion
3:37
Import DNA
3:58
Full Rig
4:29
Texturing
5:21
UE Texture
#4
Custom Metahumans with Blender
by
Thilakanathan Studios
Blender→UE pipeline
Mesh Transfer
7 Chapter Markers
0:28
Enabling Metahuman
1:24
Creating Base
6:12
Exporting Meshes
7:21
Sculpting in Blender
12:51
Import to UE56
17:40
Adding to UE56
20:34
Animation
#5
Custom Meta Human Stylized
by
JonCG
Stylized characters
limitations
#6
Custom Meta Human Extreme
by
JonCG
ZWrap 15-step pipeline
12 Chapter Markers
0:39
Preparing Scene
1:07
Bridge Base Mesh
1:37
Import to Maya
1:50
ZBrush Prep
2:23
ZWrap
3:58
Export Wrap
4:11
Export for Unreal
4:21
Create Project
4:44
Import Mesh
5:00
MetaHuman Creator
6:16
Full Rig
6:51
Level Sequencer
#7
Face Mocap BREAKTHROUGH
by
Rokoko
Monovideo facial mocap
Live Link Hub
6 Chapter Markers
0:50
Why Big Deal
2:57
Record Mocap
3:57
Prep UE
4:57
Ingest Footage
8:11
Put on MetaHuman
9:27
Results
#8
SelectPointsWithSplines
by
Faceform
Spline-based wrapping
edge loops
9 Chapter Markers
0:54
Wrapping Basemesh
1:20
Polygroups
2:29
Basic Workflow
3:39
Splines on Scan
4:51
Convert Splines
5:30
Drawing Eyelashes
9:19
Nasolabial/Lips
11:05
Closing Lips
13:17
Brush Node
#9
Houdini Hair Grooming
by
June Chevalier
Houdini grooming
VDB
guides
clumping
10 Chapter Markers
1:02
Import Mesh
3:42
Masking
7:44
VDB
9:56
Make Guides
25:36
Generate Hair
29:46
Clumping
39:30
Noise
40:50
Stray Hairs
51:00
Tip
52:35
Timelapse
Tools & Resources
🔄 Sean Nolan's Facial Transfer
🧩 Mesh Transfer Addon
🔲 Base Mesh (navicg)
🔄 Wrap (Faceform)
🎥 Rokoko Headcam
⚡ Houdini Apprentice
📄 MetaHuman Dev Docs
🎭 Cascadeur
🦴 Advanced Skeleton
↑